Yo ho ho and a barrel of Slingos! The Joker needs your help to uncover the hidden treasures of this tropical island before that Darn Devil can steal your doubloons! Create matches of 3 or more gems and race against the clock in Slingo Treasure Match! But that’s not all. Matching treasure maps will help our good friend, the Joker, navigate around the island to find the buried treasure and collect power-ups. Act fast and plunder heaping piles of gold and gems in this unique match-3 Slingo game!!!
Playing Slingo Treasure Match (Rules)
Yo ho ho and a barrel of Slingos! The Joker needs your help to uncover the hidden treasures of this tropical island before that Darn Devil can steal your doubloons! Create matches of 3 or more gems and race against the clock in Slingo Treasure Match! But that’s not all. Matching treasure maps will help our good friend, the Joker, navigate around the island to find the buried treasure and collect power-ups. Act fast and plunder heaping piles of gold and gems in this unique match-3 Slingo game!!!
Playing Slingo Treasure Match
At the start of the game, a player is given a random game card of gems, maps, and barrels. Player must drag gems to swap them with gems in tiles above, below, or to the side to make combinations of 3 or more matching gems. Once a match has been made, those gems clear the board and player earns points. Earn enough points to meet or beat the Daily Challenge!
Digging up the Treasure Chest
Located in the gutter regions of the board is buried treasure. Each time you make a match of 3 or more gems, a check is made to see if there is any buried treasure on either side of the match in this gutter area. Dig up as much treasure as you can before the cannons fire to crack them open for bonus coins.
Special tiles
- Treasure maps – creating matching combinations of treasure maps moves the Joker around the island to collect power-ups and dig up buried treasure
- Barrels – creating matching combinations of barrels adds to the Bonus Game meter. Fill the meter to earn a special Bonus Game Round!
Making Slingos
Every matching combination changes the background of the board yellow. Create a vertical or horizontal of yellow tiles and earn a Slingo for more points. Bouncing Slingos allow for ricochets off the edge of the board, increasing the amount of Slingos that can be earned!
Filling the card
If you achieve a Full Card (turning the entire game board yellow) you receive Bonus Points. A Full Card does not guarantee the highest score, or a Challenge win, but it will certainly help.
Pirate ship
Every 30 seconds, your friends on the Pirate Ship will fire their cannons! This barrage will crack open all treasure chests found by the Joker and reveal the Gold Coins inside!
Bonus game
Fill the Bonus Game Meter by making matches with barrel tiles and the Bonus Game will be activated. In the game you have 20 seconds to collect 20 Gold Coins by matching them on the game board. Reach the goal and the Joker will earn a gigantic heap of gold. Miss the goal and that Darn Devil will take away all you have earned in the bonus game.
Scoring
- Full Card – 350,000 Points plus 25,000 points for every 10 seconds remaining on the clock
- Slingo – 2500 Points
- Gold Coin – 2000 Points
- Making a Match of 5 gems – 700 Points
- Making a Match of 4 gems – 250 Points
- Making a Match of 3 gems – 150 Points
- Multi-Slingo Tile Bonus – 500 Points (Marking a tile gold that causes multiple Slingos)
- Marking a Tile Gold – 250 Points
- Simultaneous match bonus – 200 Points (Making multiple matches with a single swap)
- Cascading Combo Bonus – 100 Points